- A plain explanation before Course 3 begins 10m
- Why most prompts do not work 10m
- See the difference 10m
- The one rule of prompting 10m
Prompting Like You Mean It → Prompt Playbook
Prompting Like You Mean It → Prompt Playbook
Develop logical thinking skills by learning the step-by-step reasoning that powers artificial intelligence, apps, and modern digital technologies.
What You'll Learn
Real, hands-on outcomes you'll walk away with.
- Master What Is Prompting?
- Master Module 1: The Lazy Prompt Trap
- Master Module 2: The Anatomy of a Strong Prompt
- Master Module 3: Specificity and Voice
- Master Module 4: The Iteration Move
Course Curriculum
- Sub-Module 1 | Opening 10m
- 1.2 Fall In, Then Climb Out 10m
- 1.3 The Climb Out 10m
- 1.4 Build Recipe 1 10m
- 1.5 Closing 10m
- Module 1 Workbook: The Lazy Prompt Trap 35m
- 2.1 Opening 10m
- 2.2 Meet and Find the Four Parts 10m
- 2.3 Practice the Anatomy 10m
- 2.4 Kbeehem Calls 1 to 5 10m
- 2.5 Closing 10m
- Module 2 Workbook: The Anatomy of a Strong Prompt 35m
- 3.1 Opening 10m
- 3.2 Sharpen the Detail 10m
- 3.3 Control the Voice 10m
- 3.4 Build Recipe 3 10m
- 3.5 Closing 10m
- Module 3 Workbook: Specificity and Voice 35m
- 4.1 Opening 10m
- 4.2 The Four Kinds of Tweaks 10m
- 4.3 Build Recipe 4 10m
- 4.4 Kbeehem Calls and the Tweak Mindset 10m
- 4.5 Closing 10m
- Module 4 Workbook: The Iteration Move 35m
- 5.1 Opening 10m
- 5.2 From Personal to Traveling 10m
- 5.3 Build Recipe 5 as a Template 10m
- 5.4 The Travel Test and the Field Test 10m
- 5.5 Closing 10m
- Module 5 Workbook: Recipes That Travel 35m
- 6.1 Opening 10m
- 6.2 Polish and Plan 10m
- 6.3 The Ship Itself 10m
- 6.4 Final Kbeehem Calls 10m
- 6. 5 Closing 10m
- Module 6 Workbook: Ship Your Prompt Playbook 35m